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1. Let us transfer our bpo's into the next game that would great re... - in Feedback/Requests [original thread]
Pokey Dravon wrote: This is of course assuming that BPOs are even a thing... I really hope BPOs aren't a thing in their current incarnation. If it's a means to produce things on your ship in exchange for simple resources gained through PvE a...
- by Mobius Wyvern - at 2016.02.16 20:02:00
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2. An offline adventure too ! - in Feedback/Requests [original thread]
You can drop roles and exit a Corp immediately. Most players don't know that, though, which is how that Corp keeps members.
- by Mobius Wyvern - at 2015.10.28 12:06:00
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3. Splash damage for large rail tank turret? - in Feedback/Requests [original thread]
I'd prefer bringing the range back up and reducing the rate of fire. The rate of fire was the only problem with the turret in the first place. I have no idea why the decided to keep that high RoF but reduce the range to the point that it became w...
- by Mobius Wyvern - at 2015.10.23 12:03:00
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4. Large Blaster and Missile Turret Redesign - in Feedback/Requests [original thread]
This is a neat idea and needs more attention.
- by Mobius Wyvern - at 2015.09.28 14:15:00
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5. CPM Feedback request: ADS/Swarms - in Feedback/Requests [original thread]
I hope that guy with the excellent balance proposal for Swarms chimes in. Also let's not forget standard Dropships. I can actually get my Python away from Swarms right now if I run the moment I hear them, but standard Dropships are entirely too s...
- by Mobius Wyvern - at 2015.09.03 16:33:00
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6. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
WyrmHero1945 wrote: It only works well on the AmAssault because its overheat rate is too high. Stopping at 40 ammo left was a huge nerf imo. The one from beta worked well at 20 ammo left. With the AmAssault you can make it more powerful by decr...
- by Mobius Wyvern - at 2015.09.02 14:09:00
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7. Tech tiers in matchmaking - in Feedback/Requests [original thread]
Dont-be-a-D1CK wrote: Mobius Wyvern wrote: No. No further separation of the playerbase. Because the current separation is any better?? - the 20% who stomp.. and the 80% who feed them ?? Meta-Restrictions are overdue.. and should be adde...
- by Mobius Wyvern - at 2015.08.28 02:05:00
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8. Tech tiers in matchmaking - in Feedback/Requests [original thread]
No. No further separation of the playerbase.
- by Mobius Wyvern - at 2015.08.27 15:40:00
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9. EVE-style Tech-III as Post Level V Content - in Feedback/Requests [original thread]
DJINN Jecture wrote: Interesting ideas, lets see some dev money get spent on the game other than to fix broken game mechanics or add new skins. Amen, brother.
- by Mobius Wyvern - at 2015.08.23 00:48:00
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10. EVE-style Tech-III as Post Level V Content - in Feedback/Requests [original thread]
Toobar Zoobar wrote: What would you think of pirate class suits and vehicles, such as mordu's legion. They would, like in EVE, require gallente and caldari skills to operate. I think that would be more interesting at this point and given the lo...
- by Mobius Wyvern - at 2015.08.22 01:37:00
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11. EVE-style Tech-III as Post Level V Content - in Feedback/Requests [original thread]
True Adamance wrote: Mobius Wyvern wrote: Sgt Kirk wrote: True Adamance wrote: Mobius Wyvern wrote: inb4 True makes a video of that Amarr Rangers Assemble! SARUM! KADOR! ARDISHAPUR! KOR-AZOR! TASH-MURKON! KHANID! GOOOOOOO...
- by Mobius Wyvern - at 2015.08.21 14:04:00
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12. EVE-style Tech-III as Post Level V Content - in Feedback/Requests [original thread]
Sgt Kirk wrote: True Adamance wrote: Mobius Wyvern wrote: inb4 True makes a video of that Amarr Rangers Assemble! SARUM! KADOR! ARDISHAPUR! KOR-AZOR! TASH-MURKON! KHANID! GOOOOOOOOOOOOOOOOOOOOOOOOOOOO! *cue dramatic sounding ...
- by Mobius Wyvern - at 2015.08.21 02:52:00
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13. EVE-style Tech-III as Post Level V Content - in Feedback/Requests [original thread]
Megaman Trigger wrote: Alena Ventrallis wrote: Thaddeus Reynolds wrote: True Adamance wrote: You know I love your MTAC design however I'm less interest in a biped walker as much as I am a quadruped golden Jackal/Hyena resembling a Slav...
- by Mobius Wyvern - at 2015.08.20 17:01:00
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14. Tweaking Swarm Launcher parameters - with numbers and graphs! - in Feedback/Requests [original thread]
Stefan Stahl wrote: As a net effect of these changes I expect: - Some qualified ADS pilots will be able to evade SL missiles on purpose. - Some SL operators may once in a while miss a shot in certain situations (e.g. DS passing overhead at full...
- by Mobius Wyvern - at 2015.08.20 17:00:00
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15. EVE-style Tech-III as Post Level V Content - in Feedback/Requests [original thread]
True Adamance wrote: You know I love your MTAC design however I'm less interest in a biped walker as much as I am a quadruped golden Jackal/Hyena resembling a Slaver Hound. Come to think of it, that would actually be a kind of neat idea for a...
- by Mobius Wyvern - at 2015.08.20 16:26:00
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16. EVE-style Tech-III as Post Level V Content - in Feedback/Requests [original thread]
73 views and not one response. That's some kind of record.
- by Mobius Wyvern - at 2015.08.20 04:06:00
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17. EVE-style Tech-III as Post Level V Content - in Feedback/Requests [original thread]
Cat Merc wrote: So, with every death I ever had in DUST, in 3 years of playing, I would lose about 6000 SP in a Tech III suit. So about the cost of the first level of a skill. I don't think you thought that through lol I increased the numb...
- by Mobius Wyvern - at 2015.08.19 02:52:00
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18. EVE-style Tech-III as Post Level V Content - in Feedback/Requests [original thread]
Cat Merc wrote: So, with every death I ever had in DUST, in 3 years of playing, I would lose about 6000 SP in a Tech III suit. So about the cost of the first level of a skill. I don't think you thought that through lol The amount isn't set...
- by Mobius Wyvern - at 2015.08.18 21:44:00
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19. Adjust/ add aim assist to help out rifle balance. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Hector Carson wrote: In my honest opinion they just need to get rid of aim assist it does absolutely nothing Ohhhh, you have no idea how not true this statement is. Seriously. I love how most likely NONE of the peop...
- by Mobius Wyvern - at 2015.08.18 16:56:00
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20. EVE-style Tech-III as Post Level V Content - in Feedback/Requests [original thread]
THIS IS THE CRAZY PART : Skillpoint Bleed. Part of what balances the performance of Tech-3 spacecraft in EVE is that when you die in one you lose 1 level off of one of the subsystem skills, which is part of why the training multiplier is so lo...
- by Mobius Wyvern - at 2015.08.18 16:48:00
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